Primary Dps Vs Dmg The Division

Posted By admin On 01.06.20

Mar 24, 2016 The Division - The DPS Formula Is A Lie! (and how you need to gear differently) - Duration: 16:18. Skill Up 247,929 views. The wolf does not concern himself with the opinions of the sheep. The dps value is calculated from the damage per shot, rpm, and magazine size. I've been through the desert on a horse with no name. So far damage per shot seems more valuable as the handling on the weapons seems harder than other 3rd person shooters. DPS is overall damage per second, and that can be raised with attachments that give bonuses to critical hit damage, rate of fire increases, magazine size increases, etc. Higher level weapons generally have higher damage per shot, but it's affected by their type, rarity, and the roll on the weapon. DPS takes many things into account, including crit chance, crit damage, mag size, reload speed, accuracy, headshot damage, rate of fire, maybe other things. If your DPS is being raised by reload speed or accuracy, you might be better off going with damage. If it's being raised by crit chance and/or damage.

Overview


DPS - The Division. DPS in The Division is a Stat that reflects your damage per second and is calculated from your Firearms stat as well as the base DPS of the Weapon you have equipped. DPS Information. Your final DPS stat is a combination of the weapon's base DPS plus the DPS that is. May 14, 2016  Which is more important.gearscore or dps? I constantly pick up equipment that boosts my dps, health etc.but I dont equip it, because Im told that gearscore is more crucial. I have two sentrys call pieces, and my gear score is 183 at the minute,. Jun 26, 2016  Tom Clancy's The Division General Discussions Topic Details. Deciding Duck. Jun 26, 2016 @ 10:51am RPM or DPS? I have a SMG that has a high dps by default and another SMG that has a high rate of fire by default. When you say dps, do you mean dps or damage? If its dps, go with the dps. If damage, personally im more partial to damage per.

There are two ways to analyze DPS in The Division
  • Sustained DPS: This calculation includes reload speed. It is relevant if you are able to shoot your target, reload, and continue shooting your target without stopping or taking cover.
  • Burst DPS: This calculation does not include reload speed. It is relevant if you must frequently take cover before you reach the end of your magazine, or if you choose to take cover each time you reload.

Most players will find that Burst DPS is the more relevant calculation, but there are exceptions. A “tank” player who wants to find the best pistol may prefer to use the Sustained DPS calculation since they will be out of cover often using the Ballistic Shield.


Shotgun users may also want to consider Sustained DPS since they often take aggressive positions that leave them vulnerable while reloading.


Marksman Rifles


Don’t be misled by the Historian. It comes fixed with 3 Weapon Talents that are not DPS oriented. If you get an M1A/Scar-H with DPS talents it will likely deal more damage than the Historian. The M1A barely deals more Burst DPS than the Scar-H weapon class but the Scar-H is a big improvement on Sustained DPS which means that the Scar- H should be considered the better weapon.


Bolt-Action Rifles are still lagging behind the pack.


Assault Rifles


It is surprising to see the SA-58 at the top of the results since it has long been considered an inferior weapon. Unfortunately, after in-game testing i found that the recoil management is very difficult and the weapon operates closer to a semi-automatic weapon which causes inefficiency due to lost time between shots. (For more information see our Semi-Automatic Weapon Guide)
This leaves the LVOA-C (M4 class) as the top contender.


SMGs


The MP-5 A4 is a decent percentage above the other weapons in Burst and Sustained DPS. However, as mentioned before it also operates more like a semi-automatic weapon which causes DPS losses.(For more information see our Semi-Automatic Weapon Guide)

The SMG class is generally low in DPS but it also has notably low stability/recoil which means you may be able to focus your attachments more on damage (Headshot Damage/Critical Chance/Critical Damage).


LMG


The Pakhan is the leader in both Burst and Sustain. When you consider the Weapon Talents (and reroll Swift) it will be the top tier PVE LMG.


Primary dps vs dmg the division of science

Shotguns


The most notable outlier in the Shotgun class is the Double Barrel. The high Burst DPS is greatly contrasted by the extremely low Sustained DPS. Since the weapon requires close range to use effectively you will likely be out of cover and at point-blank distance from your target. It is unlikely that two shells will be able to kill your target which means that, unfortunately, the Sustained DPS calculation is more relevant than the Burst DPS since you will be forced to reload. The SASG-12 has the highest Burst and Sustained DPS.


Pistols


The 586 Magnum group does the most Burst DPS but it comes at the cost of Sustained DPS. If you are seeking a tanking pistol you may prefer the X-45 which still has good burst but better sustain than the Magnum.


Some comments about the calculations


The DPS values of the weapons depend upon your player attributes (firearms/crit chance/crit damage/etc.) and I have used player stats that attempt to represent the majority of players. These stats are as follows:


  • Firearms: 4000
  • Critical Hit Damage: 50%
  • Critical Hit Chance: 10%
  • Headshot Damage: 0%
  • Probability of landing a headshot: 50%

This Calculation DOES include.
  • Assault Rifle - Armor Damage
  • LMG - Out of Cover
  • SMG - Critical Hit Damage
  • Extended Mag on all weapons capable of using the attachment.

This Calculation DOES NOT include
  • DPS from Weapon Talents
  • The Effects of Pulse

Each weapon type is benefitting from its respective bonus (LMG +20% damage, AR +24% damage, SMG +39% Critical Hit Damage). This allows for comparison between weapons based on their best case scenario.


Some things to consider:
  • Semi-automatic weapons cannot be fired at their listed RPM because the player is unable to pull the trigger fast enough. For more information see our Semi-Automatic Weapon Guide.
  • This analysis does not include the effects of stability or accuracy. (analysis adressing this comming soon)

Back To Weapon Guides

The metagame has changed in The Division with the release of the latest patch. Let’s take a look at the top PvE weapons currently.

Ubisoft Massive released the big 1.4 patch for The Division very recently. The list of changes is too big, and it affects the majority of gameplay systems.

Naturally, the gear and weapons previously thought to the best have changed. In the video above, Alex lists the top five DPS weapons for PvE now. The main thing you should look for in a PvE weapon is damage over time, and this list is mostly based around that.

No. 5: PP-19 SMG

Although SMGs are not the best choice for DPS anymore, the PP-19 is a great SMG and among the best weapons you could equip. The weapon has a large magazine, which can be expanded further with the help of an extended mag mod.

The talents it comes with are also good, and one of them increases your reload speed after landing critical hits, meaning less downtime between mags.

No. 4: SASG-12 Shotgun

Primary Dps Vs Dmg The Division 2017

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This semi-auto shotgun has a fast rate-of-fire and a good magazine size. The stagger bonus, one of the new additions in 1.4, helps greatly in dealing with rushers. The high rate-of-fire also means DPS is high, thanks to sustained fire.

Highest dmg class in maplestory 2016. This tier list ranks classes from Maplestory in tiers purely based on their DPS. No other factor than damage alone is taken into consideration in this DPS tier list. If other factors such as useful abilities against bosses, mobbing potential, tankiness, and value in a party were taken into consideration, this tier list would be very different.

No. 3: G36 Assault Rifle

Even after the initial nerf, the G36s are still among the top-performing assault rifles in the game. The rate-of-fire on the weapon is not too high, but it means the recoil will be relatively manageable as a result.

In general, assault rifles now have the enemy armour damage bonus, which helps take down tanks relatively quickly.

No. 2: SCAR-H Assault Rifle

This marksman rifle and its various variants currently offer the highest DPS output for PvE. Being a marksman rifle means the weapon is very accurate, provided you don’t spam it.

On top of that, a good magazine mod means you can have more than enough bullets to down a target without reloading.

No. 1: Hungry Hog / M60 LMG

These two M60 rifles are tied for the top slot. The Hungry Hog wins slightly, but you can easily replace it with an M60. LMGs offer the largest magazine sizes, and grant bonus damage when attacking targets out of cover.

The Hungry Hog, however, is a very high damaging weapon, abnormally high, as Alex puts it. This could be to make the weapon more interesting, since named weapons are kind of in a lull right now when it comes to Talents. The Hog drops from Dark Zone bosses.

Primary Dps Vs Dmg The Division Of Education

Watch the video from more, including the Talents you should always shoot for when looking for a PvE weapon.

Primary Dps Vs Dmg The Division 2017