Paladin Dmg When Arty Member Dies
Posted By admin On 01.06.20Swordsman's 2nd Transcendent Job
- Paladin Dmg When Party Member Dies In Minecraft
- Paladin Dmg When Party Member Dies 2017
- Paladin Dmg When Arty Member Dies List
- Paladin Dmg When Party Member Dies List
- Paladin Dmg When Party Member Dies Free
- Paladin Dmg When Party Member Dies In California
Revivify (3rd level: Cleric, Paladin) You need 300gp worth of diamonds (which you lose) and it must be cast within 1 minute of death. The spell doesn't restore missing body parts. Raise Dead (5th level: Bard, Cleric, Paladin) You need a single 500gp diamond (which you lose) and it must be cast within 10 days of death. The spell doesn't restore missing body parts.
Do you believe in God? Witness the Paladin's might, and see the power of the Lord for yourself. What do dmg mean in the division 2 free. In devoutly following the path of righteousness, Crusaders can surpass their limits, becoming holy Paladins that specialize in providing support to their comrades.
- Mar 15, 2010 While a little late to the party, this link is bad data. First off, Meat Mithkabob on a Turtle Paladin is garbage. Mercenary Earring should be replaced by Stoic or Insomnia by that point. That Mermaid Ring should be a Jelly Ring, Herc replaced by Bomb Queen Ring. Ditch Mermaid and keep Herc for macroing in for Enmity actions.
- Nov 09, 2013 With more Party Members you can do up to 50.000 dmg!Paladin Highlord and Doomknight Overlord get stronger with more Party members.I used.
Highlighted skill levels can only be unlocked if you have spend a total of 120 skill points. It's called Job Breakthrough.
Paladin Dmg When Party Member Dies In Minecraft
Grand Cross Active Skill Casting Range: 3.0m Cast Time: 3.0s Requires Holy Cross Lv.5* | |||||
Levels | Delay | SP | Description | ||
---|---|---|---|---|---|
Level 1 | 1.5s | 38 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, Deals Holy damage: Atk x210% and Holy M.Dmg: M.Atk x210%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield | ||
Level 2 | 1.5s | 46 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, dealing Holy damage: Atk x270% and Holy M.Dmg: M.Atk x270%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield | ||
Level 3 | 1.5s | 54 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, dealing Holy damage: Atk x330% and Holy M.Dmg: M.Atk x330%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield | ||
Level 4 | 1.5s | 62 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, dealing Holy damage: Atk x390% and Holy M.Dmg: M.Atk x390%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield | ||
Level 5 | 1.5s | 70 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, dealing Holy damage: Atk x450% and Holy M.Dmg: M.Atk x450%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield | ||
Level 6 | 1.5s | 78 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, dealing Holy damage: Atk x510% and Holy M.Dmg: M.Atk x510%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield | ||
Level 7 | 1.5s | 86 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, dealing Holy damage: Atk x570% and Holy M.Dmg: M.Atk x570%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield | ||
Level 8 | 1.5s | 94 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, dealing Holy damage: Atk x630% and Holy M.Dmg: M.Atk x630%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield | ||
Level 9 | 1.5s | 102 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, dealing Holy damage: Atk x690% and Holy M.Dmg: M.Atk x690%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield | ||
Level 10 | 1.5s | 110 | Summons a cross zone centered on yourself, judging at most 6 enemy targets in the rage, dealing Holy damage: Atk x750% and Holy M.Dmg: M.Atk x750%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield |
Paladin Dmg When Party Member Dies 2017
Providence Active Skill Casting Range: 9.0m Cast Time: 1.0s Requires Holy Cross Lv.5* | |||||
Levels | Delay | SP | Description | ||
---|---|---|---|---|---|
Level 1 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 2% and Holy damage by 2% done to the whole Party for 120 sec. Increases the skill multiplier of Grand Cross by 30% and Holy Cross by 20% for the caster | ||
Level 2 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 4% and Holy damage by 4% done to the whole Party for 140 sec. Increases the skill multiplier of Grand Cross by 60% and Holy Cross by 40% for the caster | ||
Level 3 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 6% and Holy damage by 6% done to the whole Party for 160 sec. Increases the skill multiplier of Grand Cross by 90% and Holy Cross by 60% for the caster | ||
Level 4 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 8% and Holy damage by 8% done to the whole Party for 180 sec. Increases the skill multiplier of Grand Cross by 120% and Holy Cross by 80% for the caster | ||
Level 5 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 10% and Holy damage by 10% done to the whole Party for 200 sec. Increases the skill multiplier of Grand Cross by 150% and Holy Cross by 100% for the caster | ||
Level 6 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 12% and Holy damage by 12% done to the whole Party for 220 sec. Increases the skill multiplier of Grand Cross by 180% and Holy Cross by 120% for the caster | ||
Level 7 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 14% and Holy damage by 14% done to the whole Party for 240 sec. Increases the skill multiplier of Grand Cross by 210% and Holy Cross by 140% for the caster | ||
Level 8 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 16% and Holy damage by 16% done to the whole Party for 260 sec. Increases the skill multiplier of Grand Cross by 240% and Holy Cross by 160% for the caster | ||
Level 9 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 18% and Holy damage by 18% done to the whole Party for 280 sec. Increases the skill multiplier of Grand Cross by 270% and Holy Cross by 180% for the caster | ||
Level 10 | 3.0s | 50 | Invokes the protection from gods which Decreases Demon damage by 20% and Holy damage by 20% done to the whole Party for 300 sec. Increases the skill multiplier of Grand Cross by 300% and Holy Cross by 200% for the caster |
Shield Boomerang Active Skill Cast Time: 1.0s SP: 12 Delay: 1.0s Requires Shield Chain Lv.3* | |||||
Levels | Range | Description | |||
---|---|---|---|---|---|
Level 1 | 2.0m | Throw shields to enemy in distance, dealing damage (360%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2)). Shield as off-hand weapon must be equipped. | |||
Level 2 | 3.0m | Throw shields to enemy in distance, dealing damage (420%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2)). Shield as off-hand weapon must be equipped. | |||
Level 3 | 4.0m | Throw shields to enemy in distance, dealing damage (480%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2)). Shield as off-hand weapon must be equipped. | |||
Level 4 | 5.0m | Throw shields to enemy in distance, dealing damage (540%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2)). Shield as off-hand weapon must be equipped. | |||
Level 5 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2)). Shield as off-hand weapon must be equipped. | |||
Level 6 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*10%)). Increases Def by 30 for 3 seconds. Shield as off-hand weapon must be equipped. | |||
Level 7 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*20%)). Increases Def by 60 for 3 seconds. Shield as off-hand weapon must be equipped. | |||
Level 8 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*30%)). Increases Def by 90 for 3 seconds. Shield as off-hand weapon must be equipped. | |||
Level 9 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*40%)). Increases Def by 120 for 3 seconds. Shield as off-hand weapon must be equipped. | |||
Level 10 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*50%)). Increases Def by 150 for 3 seconds. Shield as off-hand weapon must be equipped. | |||
Level 11 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*60%)). Increases Def by 180 for 3 seconds. Shield as off-hand weapon must be equipped. | |||
Level 12 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*70%)). Increases Def by 210 for 3 seconds. Shield as off-hand weapon must be equipped. | |||
Level 13 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*80%)). Increases Def by 240 for 3 seconds. Shield as off-hand weapon must be equipped. | |||
Level 14 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*90%)). Increases Def by 270 for 3 seconds. Shield as off-hand weapon must be equipped. | |||
Level 15 | 6.0m | Throw shields to enemy in distance, dealing damage (600%*(Vitality*8 + Rounded(VIT*VIT/100)*4 + Rounded (DEX/5) + Rounded(LUK/5) + Shield Refining Level*Shield Refining Level*2 + (Atk+Refine Atk)*100%)). Increases Def by 300 for 3 seconds. Shield as off-hand weapon must be equipped. |
Paladin Dmg When Arty Member Dies List
Retribution Passive Skill | ||||
Levels | Description | |||
---|---|---|---|---|
Level 1 | Increases self Atk by 5. Deals 1% more damage to undead and devil monsters | |||
Level 2 | Increases self Atk by 10. Deals 2% more damage to undead and devil monsters | |||
Level 3 | Increases self Atk by 15. Deals 3% more damage to undead and devil monsters | |||
Level 4 | Increases self Atk by 20. Deals 4% more damage to undead and devil monsters | |||
Level 5 | Increases self Atk by 25. Deals 5% more damage to undead and devil monsters | |||
Level 6 | Increases self Atk by 30. Deals 6% more damage to undead and devil monsters | |||
Level 7 | Increases self Atk by 35. Deals 7% more damage to undead and devil monsters | |||
Level 8 | Increases self Atk by 40. Deals 8% more damage to undead and devil monsters | |||
Level 9 | Increases self Atk by 45. Deals 9% more damage to undead and devil monsters | |||
Level 10 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters | |||
Level 11 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 1%. | |||
Level 12 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 2%. | |||
Level 13 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 3%. | |||
Level 14 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 4%. | |||
Level 15 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 5%. | |||
Level 16 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 6%. | |||
Level 17 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 7%. | |||
Level 18 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 8%. | |||
Level 19 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 9%. | |||
Level 20 | Increases self Atk by 50. Deals 10% more damage to undead and devil monsters. Neutral and Holy attributes damage increases by 10%. |
Paladin Dmg When Party Member Dies List
Selfless Shield Active Skill Casting Range: 4.0m Requires Devotion Lv.3* | ||||||
Levels | CD | SP | Description | |||
---|---|---|---|---|---|---|
Level 1 | 3.0s | 20.0s | 25 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 33%. Cannot coexist with Devotion status. Requires a shield | ||
Level 2 | 3.0s | 20.0s | 30 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 36%. Cannot coexist with Devotion status. Requires a shield | ||
Level 3 | 3.0s | 20.0s | 35 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 39%. Cannot coexist with Devotion status. Requires a shield | ||
Level 4 | 3.0s | 20.0s | 40 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 42%. Cannot coexist with Devotion status. Requires a shield | ||
Level 5 | 3.0s | 20.0s | 45 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 45%. Cannot coexist with Devotion status. Requires a shield | ||
Level 6 | 3.0s | 20.0s | 50 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 48%. Cannot coexist with Devotion status. Requires a shield | ||
Level 7 | 3.0s | 20.0s | 55 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 51%. Cannot coexist with Devotion status. Requires a shield | ||
Level 8 | 3.0s | 20.0s | 60 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 54%. Cannot coexist with Devotion status. Requires a shield | ||
Level 9 | 3.0s | 20.0s | 65 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 57%. Cannot coexist with Devotion status. Requires a shield | ||
Level 10 | 3.0s | 20.0s | 70 | Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 60%. Cannot coexist with Devotion status. Requires a shield |
Defending Aura Active Skill Casting Range: 4.0m Requires Devotion Lv.3* | |||||
Levels | Delay | SP | Description | ||
---|---|---|---|---|---|
Level 1 | 1.0s | 20 | The caster takes 10% less damage from ranged physical auto attacks but loses 65% Move Spd and 20% ASPD. The status could be passed to allies via Devotion. Lasts 120 sec. Shield type weapons are required. | ||
Level 2 | 1.0s | 22 | The caster takes 25% less damage from ranged physical auto attacks but loses 65% Move Spd and 15% ASPD. The status could be passed to allies via Devotion. Lasts 120 sec. Shield type weapons are required. | ||
Level 3 | 1.0s | 24 | The caster takes 40% less damage from ranged physical auto attacks but loses 65% Move Spd and 10% ASPD. The status could be passed to allies via Devotion. Lasts 120 sec. Shield type weapons are required. | ||
Level 4 | 1.0s | 26 | The caster takes 55% less damage from ranged physical auto attacks but loses 65% Move Spd and 5% ASPD. The status could be passed to allies via Devotion. Lasts 120 sec. Shield type weapons are required. | ||
Level 5 | 1.0s | 28 | The caster takes 70% less damage from ranged physical auto attacks but loses 65% Move Spd and 0% ASPD. The status could be passed to allies via Devotion. Lasts 120 sec. Shield type weapons are required. |
Reflect Shield Active Skill | |||||
Levels | Delay | SP | Description | ||
---|---|---|---|---|---|
Level 1 | 1.0s | 35 | When the caster takes melee Atk, deals 8% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. | ||
Level 2 | 1.0s | 40 | When the caster takes melee Atk, deals 11% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. | ||
Level 3 | 1.0s | 45 | When the caster takes melee Atk, deals 14% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. | ||
Level 4 | 1.0s | 50 | When the caster takes melee Atk, deals 17% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. | ||
Level 5 | 1.0s | 55 | When the caster takes melee Atk, deals 20% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. | ||
Level 6 | 1.0s | 60 | When the caster takes melee Atk, deals 23% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. | ||
Level 7 | 1.0s | 65 | When the caster takes melee Atk, deals 26% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. | ||
Level 8 | 1.0s | 70 | When the caster takes melee Atk, deals 29% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. | ||
Level 9 | 1.0s | 75 | When the caster takes melee Atk, deals 32% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. | ||
Level 10 | 1.0s | 80 | When the caster takes melee Atk, deals 35% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped. |
Paladin Dmg When Party Member Dies Free
Sacrifice Active Skill Requires Reflect Shield Lv.3* | |||||
Levels | Delay | SP | Description | ||
---|---|---|---|---|---|
Level 1 | 1.0s | 50 | Caster enters Sacrifice status to deal (9% Max HP x1) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 2 | 1.0s | 60 | Caster enters Sacrifice status to deal (9% Max HP x1.1) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 3 | 1.0s | 70 | Caster enters Sacrifice status to deal (9% Max HP x1.2) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 4 | 1.0s | 80 | Caster enters Sacrifice status to deal (9% Max HP x1.3) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 5 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 6 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*30%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 7 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*60%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 8 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*90%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 9 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*120%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 10 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*150%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 11 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*180%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 12 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*210%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 13 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*240%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 14 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*270%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense | ||
Level 15 | 1.0s | 90 | Caster enters Sacrifice status to deal (9% Max HP x1.4 + (Atk+Refine Atk)*300%) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Flee and defense |
Bliss Passive Skill | ||||
Levels | Description | |||
---|---|---|---|---|
Level 1 | Permanently increases Healing received by 1% and VIT by 1 | |||
Level 2 | Permanently increases Healing received by 2% and VIT by 2 | |||
Level 3 | Permanently increases Healing received by 3% and VIT by 3 | |||
Level 4 | Permanently increases Healing received by 4% and VIT by 4 | |||
Level 5 | Permanently increases Healing received by 5% and VIT by 5 |
Paladin Dmg When Party Member Dies In California
Faith Passive Skill Requires Bliss Lv.3* | ||||
Levels | Description | |||
---|---|---|---|---|
Level 1 | Permanently gains 200 max HP. Takes 5% less holy damage | |||
Level 2 | Permanently gains 400 max HP. Takes 10% less holy damage | |||
Level 3 | Permanently gains 600 max HP. Takes 15% less holy damage | |||
Level 4 | Permanently gains 800 max HP. Takes 20% less holy damage | |||
Level 5 | Permanently gains 1000 max HP. Takes 25% less holy damage | |||
Level 6 | Permanently gains 1200 max HP. Takes 30% less holy damage | |||
Level 7 | Permanently gains 1400 max HP. Takes 35% less holy damage | |||
Level 8 | Permanently gains 1600 max HP. Takes 40% less holy damage | |||
Level 9 | Permanently gains 1800 max HP. Takes 45% less holy damage | |||
Level 10 | Permanently gains 2000 max HP. Takes 50% less holy damage |