Inc Dmg Over Time Rf

Posted By admin On 29.05.20
Hey,
sorry I didnt found an answer to this question: Does Righteous Fire benefit from things like Herald of Thunder or Anger?
Next question: If you go CI with RF, does it count the HP you would have if you werent CI or just 1?
Thanks!
Last edited by willeke on Jul 30, 2016, 12:10:18 PM
Posted by
willeke
on Jul 30, 2016, 12:08:55 PM
heralds and auras like Anger add damage to hits, RF is degeneration (Damage over time) that does not hit
RF cant be used with CI because your max life is 1 and RF stops when you reach 1 life
Posted by
on Jul 30, 2016, 12:12:54 PM
Anger is worded 'You and nearby allies deal (10 to 69)-(16 to 110) additional Fire Damage with Spells' and RF has the Keyword spell in it .. technically it should work, too bad it doesnt :(
Posted by
willeke
on Jul 30, 2016, 12:27:38 PM
'
Anger is worded 'You and nearby allies deal (10 to 69)-(16 to 110) additional Fire Damage with Spells' and RF has the Keyword spell in it .. technically it should work, too bad it doesnt :(

The casting of RF is a spell, but the actual burn effect is not, since something cannot be both a Spell and DoT at the same time.
Posted by
suszterpatt
on Jul 30, 2016, 12:37:51 PM
RF is a degen. None of any damage auras scales with degen.
All the way to increase damage of RF is to scale damage over time and burning.
P.S And spell damage as well. You can also use Vulnerability and Flammability with it linked to blasphemy. Therefore they will be the damage increase auras.
Last edited by dlinnij on Jul 30, 2016, 12:46:37 PM
Posted by
dlinnij
on Jul 30, 2016, 12:41:28 PM
'
All the way to increase damage of RF is to scale damage over time and burning.
P.S And spell damage as well.

Damage over Time is inherently not Spell Damage. As such, unless explicitly stated otherwise (ex. Essence Drain), Damage over Time does not benefit from Spell Damage modifiers.
Posted by
on Jul 30, 2016, 1:34:50 PM
A stupid question here, does RF count as you being ignited and/or burning damage on enemies for uniques like mokou's embrace and gang's momentum respectively?
I make dumb builds, therefore I am.
This forum is a worse place without Charan.
Posted by
on Jul 30, 2016, 2:20:51 PM
Righteous Fire is not Ignite, but it is Burning Damage (all Fire DoT are :) ).
However, it's also worth noting that Damage over Time cannot do state-checks at the moment, so the Chieftain's 35% Increased Damage against Burning enemies does not work with RF. It will allow RF to boost the Damage of Hits, such as from Flame Surge, though.
Posted by
on Jul 30, 2016, 2:30:54 PM
I also play a RF build, and I now have 2 more sockets available for RF.
What could you suggest using with RF and what does WORK with RF?
I acually have RF + Increased Area of Effect Suport + Increased Burning Damage Support + Fire Penetration Support...but I cant proof that Increased Burning and Fire Penetration have any Effect. There are no damage numbers that are changed. The only thing thats clear is the Area of Effect Support as you can see it working, making the circle bigger ;)
thanks a lot !
Posted by
Tralien
on Jul 30, 2016, 3:48:36 PM
Burn Damage does work (Fire Damage over Time = Burning Damage), Fire Pen does not (Pen is an on-Hit effect. Pretty sure it also doesn't link up!).
Elemental Focus is a really powerful, free Damage multiplier.
I have Increased Rarity linked to my 5L RF, and very occasionally swap it out for Conc if I want to deal a lot of Damage.
Posted by
on Jul 30, 2016, 3:52:49 PM

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Inc Dmg Over Time Rf System

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Inc Dmg Over Time Rf Converter

This is the best way I can explain it: https://www.youtube.com/watch?v=MkR6BPkY8yw
Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro
Friendly PoE community: Discord.gg/Lifting
Last edited by LiftingNerdBro on Sep 6, 2016, 2:18:08 PM
Posted by
on Sep 6, 2016, 2:17:58 PM
Thank you.)
Posted by
on Sep 6, 2016, 3:47:40 PM
Anyone Got any lvl 48ish gear for this in HC essence im struggling atm
Last edited by Djripsaw on Sep 6, 2016, 3:58:59 PM
Posted by
Djripsaw
on Sep 6, 2016, 3:58:47 PM
How does Dyadian dawn heavy belt will work with this build ?
Posted by
KynioMiq
on Sep 7, 2016, 12:14:30 AM
'
'
I ran Merciless lab for the first time, thanks to this build.
I have one question, which gems should have 20% quality? Granted I have limited budget.
Thanks!

Awesome good job!
As for quality gems you should get 20% on all of the support gems for RF except for concentrated effect :)

Can i ask why not? 10% extra area dmg seems nice to me :)
Last edited by Fathervic on Sep 8, 2016, 10:44:50 AM
Posted by
Fathervic
on Sep 8, 2016, 10:44:29 AM
'
'
'
I ran Merciless lab for the first time, thanks to this build.
I have one question, which gems should have 20% quality? Granted I have limited budget.
Thanks!

Awesome good job!
As for quality gems you should get 20% on all of the support gems for RF except for concentrated effect :)

Can i ask why not? 10% extra area dmg seems nice to me :)

It doesn't actually give RF more damage, but rather just more 'spell damage' :)
Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro
Friendly PoE community: Discord.gg/Lifting
Posted by
on Sep 10, 2016, 1:12:27 PM
I play in this build. It very useful and cool! Now I have this gear:


How i can should for best experience?
Last edited by Shoshamaru on Sep 12, 2016, 6:37:29 PM
Posted by
Shoshamaru
on Sep 12, 2016, 5:32:07 PM
Hey, im not sure if im right, but does trickster really work? I mean the first bonus it gives: '30% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently', i checked it couple of times, and even if i killing enemies with RF, my life regeneration is not going up
Last edited by Linul on Sep 13, 2016, 12:52:27 AM
Posted by
Linul
on Sep 12, 2016, 9:13:59 PM
'
'
'

Awesome good job!
As for quality gems you should get 20% on all of the support gems for RF except for concentrated effect :)

Can i ask why not? 10% extra area dmg seems nice to me :)

It doesn't actually give RF more damage, but rather just more 'spell damage' :)

I'm not sure if you read the gem correctly, then. Conc Effect gives .5% inc area damage per quality. Nothing on there mentions spell damage.
And we still don't have an answer on why not to use Holy Fire node, so why is that?
Posted by
on Sep 13, 2016, 5:18:31 AM
Hey,
I have a 4-Linked Carcass and a Tabula Rasa.
Is it better to use the Carcass with Inc. AoE for Farm + Swap to Conc. AoE for Bosses
or is it better to use the Tabula Rasa with an additional Support for RF ?
If Tabula, what Support is suited ?
(I tested the Carcass with Swapping, and it is okay, sometimes I just farm
with Conc. AoE and don't use the Inc. AoE)
Greetings from Germany.
Posted by
Garusch
on Sep 14, 2016, 6:17:18 PM

Inc Dmg Over Time Rf Online

Inc Dmg Over Time Rf Tv

  • If the target has an active Chilling Debuff, this skill will cause 25,000 Skill DMG and will cause 30% of the Skill DMG to monsters within 3 Range of the target. Additionally, it causes Splash DMG to the effected targets for 10 seconds. Causes +? Splash DMG per second. Chilling Debuff is removed from the target after using this skill.
  • Hey, first time RF here. I don't quite understand how Elemental Equilibrium works with RF. What flat damage should I have to achieve that damage buff to RF? For now I have flat lightning and fire damage on rings, and flat cold damage on gloves.
  • Does Righteous Fire work with Controlled Destruction and Rapid Decay? Since I don't have acces to PoE atm and the Wiki doesn't say anything about, I wanna axe you guys here. In theory both gems should support RF, since its Burn damage, which is DoT and it has the 'spell' tag.

Inc Dmg Over Time Rf Cable

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