Explosive Dmg Rifle Blackops 4
Posted By admin On 26.05.20- Black Ops 4 Release Date
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Call of Duty: Black Ops 4 weapons are among the best in the FPS genre. Treyarch have made heaps of changes to the Call of Duty: Black Ops 4 weapons, adding new attachments that are tailor-made for each gun, predictable recoil, and accurate tracers. It’s the most substantial overhaul to weapons in the series’ illustrious history.
There are five primary weapon categories and three secondary weapon categories in the game, and every gun in Call of Duty: Black Ops can be equipped, regardless of which Specialist you pick. We’ve been hands on with the core multiplayer mode of Black Ops 4 to bring you the statistics and names of every weapon that was in the game at preview stage as well as what situations they work best in.
There are additional boomsticks for your arsenal in Blackout and zombies, such as returning classics and special Mystery Box weapons – check out our Black Ops 4 Blackout weapons and Black Ops 4 zombies guides for that. Anyway, enough with the flim-flamming, here are all the Call of Duty: Black Ops 4 weapons.
Assault rifles
- Call of Duty Black Ops 4 Best Weapons. Call of Duty Black Ops 4 Weapon Tier List. The Call of Duty Black Ops 4 Best Weapons Tier List for Blackout Battle Royal is based on accumulated weapons stats and the meta for each gun type.
- Difficulty dmg bonus works as intended. X2 for VH AND x4 for survival for the explosive dmg you do to yourself. Third: dense IS a flat 50% reduction on both difficultys. I used a 10mm explosive for this test as the shotguns dmg seemed to vary a bit because of the spread it.
Great from medium to long-range, assault rifles generally boast solid recoil and can accommodate a wide range of attachments.
Oct 16, 2018 Call of Duty has shaken things up with Black Ops 4. The all-new Blackout battle royale mode is just one of those big changes. Like other games in the genre, players drop onto a map, and the last player or team standing wins. Once your boots hit the ground. Jul 26, 2019 SDM Sniper Rifle - Stats, Tips, Unlock Level & Attachments. TITAN - Stats, Tips, Unlock Level & Attachments. Weapon Stats and Feature for AUGER DMR in COD BO4. Read here to find information about the stats, traits, tips, attachments and operator mods for AUGER DMR. Call of Duty: Black Ops 4 Official Website. Have some feedback?
maddox rfb
If you can control your recoil, this fast-firing AR will decimate your target. The Echo Fire Operator Mod makes the vertical recoil even harder to manage and generally isn’t worth equipping.
kn-57
You’ll want to get in up close with this one: the KN-57 deals devastating damage at short range.
ICR-7
Much like the ICR and ACR from previous Call of Duty games, the ICR-7 is fully automatic and very easy to control. Unfortunately, it doesn’t pack much of a punch, which is made worse by its mediocre fire rate.
Rampart-17
Comparable to the SCAR, you can expect higher damage and recoil at the cost of a sluggish rate of fire from the Rampart-17. The horizontal recoil will inevitably mean wasted shots, so get practicing if you want to build a class around this assault rifle.
Vapr-XKG
A high rate of fire and very low recoil make this feel more like an SMG, but it downs quickly at medium range, too. A decent bridge between the two categories.
Submachine guns
Best at short-range and handy when aiming down sights isn’t a viable option, the Call of Duty: Black Ops 4 submachine guns are great at clearing out rooms and battling in congested areas.
gks
The GKS is pretty accurate, fast-firing, but falls short when it comes to actually putting targets down. The Operator Mod, Quad Shot, increases the damage output significantly, but spoils everything else that’s great about this Black Ops 4 SMG.
MX9
Arguably the best weapon in the games so far, the MX9 has a very high rate of fire and moderate damage. Its only letdown is a tiny bit of recoil, although this can often work in the shooter’s favour.
Cordite
Black Ops 4 Release Date
This well-rounded SMG is very easy to use and has superb iron sights if you don’t want to waste create-a-class points on a sight.
Saug-9mm
Very much the Uzi-9mm of Black Ops 4, the Saug-9mm is great for spray and pray gameplay.
Tactical rifles
This new weapon category appears to house the non-automatic assault rifles, so expect the same damage and recoil brackets, but in the form of semi-automatic and burst-fire rifles.
abr 223
The ABR 223 is closer to an AR than it is a sniper, due to its limited range. But, its three-round burst is surprisingly lethal so don’t overlook it.
Auger DMR
This designated marksman rifle is all about dealing high damage, with only three or four shots needed to kill an opponent. Alas, its slow rate of fire might keep it out of the meta. Check out our list of the best Black Ops 4 classes to see how to get the most out of this DMR.
Swordfish
A burst-rifle that works much like the M16 in previous COD games, the Swordfish is sadly let down by a low damage and rate of fire. You need three bursts to kill with this gun making it inconsistent at best.
Light Machine Guns
High magazine capacity and solid damage at the cost of a whole lot of recoil.
Titan
LMGs are often a little disappointing, but the Titan is an excellent example of the category. Its modest 75-round magazine means it’s very mobile and it deals heaps of damage as well – all in all a great suppressive firearm.
Hades
The Hades is much less damaging than the Titan, but its fire-rate means it can still tear enemies apart with ease. Its Operator Mod, the Cross Bar, is one of the most intriguing in the game, as it swaps ADS for a focused hip-fire.
VKM 750
This LMG looks like a relic compared to the other Black Ops 4 weapons, but it deals the highest damage of any gun in its class, but it will massively hinder your mobility.
Sniper Rifles
These are tougher to handle than in previous Call of Duty games, but the two currently available are both one-hit-kill monsters.
SDM
This SR won’t kill with one-shot, but its fast rate of fire makes up for it. This is Black Ops 4’s version of the M14: a powerful weapon when you spam the trigger.
outlaw
The Outlaw boasts a higher rate-of-fire than the Koshka, but you’re aim needs to be up to snuff: this SR is a one-hit kill, but only to the head.
Dnd 3.5 wild magic dmg. Wild Magic Surge. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Immediately after you cast a sorcerer spell of 1st level or higher, the DM can have you roll a d20. If you roll a 1, roll on the Wild Magic Surge table to create a. Wild magic is an optional add-on to the magic system that modifies existing arcane magic in random ways. Spells that use wild magic are given the Wild descriptor. Spellcasters may take ranks in the Wild Magic skill to mitigate some of the randomness, and this provides a path towards learning new feats to gain even more control.
Paladin HB50
This is just like a .50cal with very slow aim down sights time and rate of fire. Naturally, it makes up for it with extremely high damage.
Koshka
Slightly less damage that the Paladin, but with a fast bolt-action and aim down sights time, the Koshka will be popular with aggressive snipers players.
secondary weapons
combat knife
If you can get behind enemy lines unnoticed, this one-stab killing combat knife will murder – and embarrass – your enemy in the best way possible. Only the brave will create a class around this weapon.
STRIFE
Decent for finishing foes, this is an all-round sidearm with moderate damage and rate of fire; expect it to down in five or six hits.
rk 7 garrison
The speedy rate-of-fire of the RK 7 Garrison’s three-round burst is effective, provided you can control its recoil.
mozu
If you’re feeling confident in your aim, then the Mozu is the sidearm that should have pride of place in your loadout. It’s the pistol with the highest damage and is decent at long-range.
sg12
Those that favour a nimble playstyle will get a lot of joy from the SG12. Its strong mobility and high damage spread make it perfect for close-range encounters.
MOG 12
Frustratingly, the MOG 12 doesn’t appear to be capable of killing with a single shot, but with the right attachments it’s a fiend up close.
Hellion Salvo
Useful when contesting busy capture points and highly effective when fired from the high ground. The main reason to bring this along is to take down enemy scorestreaks and equipment.
Black Ops 4 Blackout's best guns are always going to be a contentious topic, especially as there are no hard, datamined stats to go from just yet in Blackout mode - meaning so far it's good old fashioned personal experience and taste that decides that list.
That said, we do have some stats from the community for weapons in multiplayer, and so we've listed those full Black Ops 4 weapon damage stats for multiplayer below.
For Blackout meanwhile, we've put some time into both the beta and the full launch of the Black Ops 4 battle royale mode, and scoured the community for their opinions on personal favourites, too. Below, you'll find our picks for the best weapons and guns in Blackout so far, and why.
Black Ops 4 weapon damage stats for multiplayer
As we mentioned above there aren't any hard stats for Blackout mode just yet, but we do have these stats below for regular Multiplayer mode, thanks to the hard work of community members like Kitsunekinder on the Black Ops 4 reddit, for instance, who was one of our sources for the info below.
Black Ops Multiplayer Sniper and DMR damage stats
Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
Paladin HB50 | Sniper | 140 | 150+ | 2 | 1 | 2.31 | Instant |
Outlaw | Sniper | 110 | 150+ | 2 | 1 | 1.35 | Instant |
SDM | Sniper | 95 | 142 | 2 | 2 | 0.42 | 0.42 |
Koshka | Sniper | 120 | 150+ | 2 | 1 | 2.22 | Instant |
Auger DMR | DMR | 62 | 68 | 3 | 3 | 0.55 | 0.55 |
ABR 223 | DMR | 38 | 41 | 4 | 4 | 0.33 | 0.33 |
Swordfish | DMR | 34 | 37 | 5 | 5 | 0.52 | 0.27 |
Black Ops Multiplayer Assault Rifle and LMG damage stats
Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
ICR-7 | AR | 37 | 40 | 5 | 4 | 0.49 | 0.39 |
Rampart 17 | AR | 46 | 50 | 4 | 3 | 0.45 | 0.34 |
KN-57 | AR | 40 | 44 | 4 | 4 | 0.42 | 0.42 |
VAPR XKG | AR | 37 | 40 | 5 | 4 | 0.45 | 0.36 |
Maddox RFB | AR | 32 | 35 | 5 | 5 | 0.44 | 0.44 |
Titan | LMG | 46 | 59 | 4 | 3 | 0.49 | 0.37 |
Hades | LMG | 36 | 39 | 5 | 4 | 0.46 | 0.37 |
VKM 750 | LMG | 62 | 68 | 3 | 3 | 0.49 | 0.49 |
Black Ops Multiplayer SMG damage stats
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Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
MX9 | SMG | 28 | 30 | 6 | 5 | 0.49 | 0.4 |
GKS | SMG | 28 | 30 | 6 | 5 | 0.54 | 0.45 |
Spitfire | SMG | 27 | 29 | 6 | 6 | 0.34 | 0.34 |
Cordite | SMG | 28 | 30 | 6 | 5 | 0.44 | 0.37 |
Saug 9mm | SMG | 28 | 30 | 6 | 5 | 0.39 | 0.32 |
Black Ops Multiplayer Shotgun and Rocket Launcher damage stats
Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
Mog 12 | Shotgun | 150+ | 150+ | 1 | 1 | Instant | Instant |
SG12 | Shotgun | 112 | 150+ | 2 | 1 | 0.49 | None |
Hellion | Rocket | 150+ | 150+ | 1 | 1 | Instant | Instant |
Black Ops Multiplayer Sidearm damage stats
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Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
Strife | Sidearm | 46 | 50 | 4 | 3 | 0.49 | 0.37 |
RK 7 | Sidearm | 32 | 35 | 5 | 5 | 0.56 | 0.56 |
Mozu | Sidearm | 62 | 68 | 3 | 3 | 0.38 | 0.38 |
Black Ops 4 Blackout best guns and weapons
While Black Ops 4's weapons can seem pretty similar at first, at least compared to most other battle royales, there are of course plenty of things that make one weapon stand out over another.
Below, we've plucked out a selection of weapons that we think are generally the best for you to build around when kitting up in battle royale. That means they're not crate or zombie exclusive - they're all available to just be picked up in the standard way, albeit at differring levels of rarity - and using them won't leave you too heavily skewed towards one specialism like long or close-range damage.
SDM
Category: DMR
Rarity: Rare
Fire Mode: Single (Semi-Automatic)
As a DMR, the SDM can't be used as a fully automatic weapon, but that doesn't mean it isn't still useful in medium range encounters. In fact, it's fantastic, with a higher damage than the already satisfaying Auger and a solid rate of fire if you fast-tap the fire button.
It's particularly effective at medium-to-long range, where you'd be tying to single-tap your assault rifles anyway, and with solid attachments its a fantastic, flexible alternative to a sniper rifle.
Spitfire
Category: SMG
Rarity: Uncommon
Fire Mode: Full Auto
Great for coupling with a DMR or Assault Rifle, the Spitfire is our pick of Blackout's SMGs. It has the highest rate of fire out of all of them, but still a good amount of damage per bullet. There's some recoil, but in close-quarters play at the start or very end of a game that's less of an issue than at longer distances - plus, Call of Duty's recoil is considerably lower than in other battle royales in general.
It's not so hot at anything but short ranges though, so only use it in gunfights at less than about 80 metres' range.
Vapr-XKG
Category: Assault Rifle
Rarity: Uncommon
Fire Mode: Full Auto
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Arguably the best Assault Rifle, and with Assault Rifles being the most versatile weapons that makes it arguably one of the best all-round weapons too. It's had a damage nerf from the beta, it seems, but still kicks out a solid punch and handles very nicely. Our pick of the games various ARs.
KN-57
Category: Assault Rifle
Rarity: Uncommon
Fire Mode: Full Auto
An alternative Assault Rifle, the KN-57 is Call of Duty's version of an AK-47. If you're used to the AKM of PUBG you'll know what that means - a slower rate of fire than most ARs, but higher damage per hit. It's noticably higher in the KN-57's case, so if you prefer a harder-hitting but slower-firing rifle this is the one for you, and a very solid option all-round.
Paladin
Category: Sniper Rifle
Rarity: Rare
Fire Mode: Bolt Action
Sniper Rifles are extremely reliant on your own skill - but if you're good, they're the best you can get. The Paladin is the community's choice for the best of the bunch, and ours too, with its slow bolt action more than made up for with enormous damage and minimal drop-off at range. The bullet speed also seems to be extremely fast - we don't have official numbers, but the amount you need to 'lead' your shots by at range doesn't seem to be as far as Sniping in other battle royales, which again makes your life easier.
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It's rare though, and you'll need to couple it with something more flexible like an Assault Rifle, but it's worth it if you can make your shots count.